If you took Evo spec for the caster level bonuses, you are casting at CL 5, meaning you are doing 7d6+7 damage. Intensify is only useful if your caster level is above 5 for 1st level spells, or 10 for 2nd+ level spells.Īt level 3, with metamagic reduction, you can cast in your 2nd level slots an EMPOWERED Burning Hands spell. I'm kind of sad that there are no Archetypes to help me and Loremaster would require at least 1 feat I cant spare. Level 1 and 2 slots are a couple of Burning Hands and some utility spells. 13D6+4 dmg Fireballs are better then most other level 4 options. Level 4 spell slots are now Intensified Empowered Fireball even though the Intensified doesn't do anything yet. Or I can stick with the Scorpion and take the Improved Initiative feat instead. I can get max ranks of UMD with my Headband of Intellect but 7 ranks +2 Chr isn't going to work very often. Level 7 Maybe Improved Familiar feat Mephit. Level 5 regular feat Additional Traits (Wayang Spell Hunter) & (Magical Lineage) both for Fireball. Level 3 Intensified Spell feat using my level 2 slot for a few extra Burning Hands though they won't do any extra damage until 4th level. Level 2 Still 4D4+2 Dmg on Burning Hands but now Init is +10 (+4 Dex, +4 Scorpion, +2 Reactionary) Feats Spell Focus (Free) and Specialization Burning Hand 4D4+2 dmg for Burning Hands Level 1 traits Observant and Gifted Adept (Burning Hands) Switching to Reactionary before my first Lvl 2 adventure. Evocation Specialization Admixture school. I could try this.Įlf Wizard born and raised in Minata traveled to Absalom and chose to support the Grand Lodge as a Pathfinder. Well the guide specifies Elf and chooses Spell Specialization Burning Hands at first level and picks Intensify Spell at 3rd so that they can put Burning Hands as Second level spells. In other words you can have everything you want at the right timing if your willing to be this race. Renegadeshepherd wrote: Are you going be human? I did the math and a human could get spell focus, spell spec, extra traits, and empower spell at level 5 for fireball. Especially since that keeps it in range of a lesser Selective rod. Perception is a big deal in PFS but being able to use my 3rd level slot to cast Empowered Fireball is pretty sweet as well. (Fireball 3 Intensified +1 Magical Lineage -1 =3) Am I missing something? (Fireball 3 Intensified +1 Empowered +2 - Magical Lineage -1 =5) But it also has Intensified Fireball as a 4th level spell and that doesn't make sense. He gives a snapshot of the build at 12th level and it has Intensified Empowered Fireball as a 5th level spell. As I understand it the Magical Lineage trait reduces a spell's slot by 1 when metamagic is applied but not below it's lowest level. And I'm not sure if the second metamagic reduction is worth it. But if I take it I lose out on the Observant trait effectively losing +4 to my Perception. It is Magical Lineage but as a Social trait so it stacks. I'm creating a Blaster Wizard using this guide Brewer's Guide to the Blockbuster Wizard but the guide makes no mention of the Wayang Spellhunter trait.
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